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Wall Go - Game Rules & How to Play Strategy Guide

Master Wall Go: A 2-4 player strategy board game of territory control and tactical wall placement. Learn to play vs AI or friends.

How to Play - Quick Start Guide for Wall Go

  1. Objective: Complete the game with the largest territory.
  2. Setup: The game is for 2-4 players (Human or AI) on a 7x7 grid. You'll start by placing your tokens on empty tiles. Each player gets 20 walls.
  3. Your Turn:
    • Move one of your tokens 0, 1 or 2 spaces.
    • This includes L shaped movements which is within 2 spaces. 0 spaces can only be used if you would otherwise have enough space to move forwards and backwards to that same spot.
    • You must place a wall to end your turn.
  4. Scoring: You score 1 point for each tile within an enclosed territory that contains only your token(s).
  5. Winning: The game ends when;
    • All walls are used
    • No one can move
    • All players are enclosed in a territory
    The player with the most territory points wins!

Complete Rules

Game Setup

  • The game supports 2 to 4 players on a 7x7 grid
  • 2 players: Each player controls 4 tokens
  • 3-4 players: Each player controls 2 tokens
  • Players take turns placing their tokens on unoccupied tiles
  • Each player starts with 20 walls to place during the game

Turn Structure

  • Players take turns in clockwise order.
  • On each turn, a player first moves one of their tokens, then must place a wall to complete their turn.

Movement Rules

  • Tokens can move 0, 1, or 2 spaces from their starting position.
  • A 2-space move can be in a straight line (two spaces horizontally or vertically) or an "L" shape (one space in one direction, then one space perpendicular).
  • A 0-space move (staying in the same spot) is only allowed if the token has a clear path to move one space away and then immediately back to its original tile.
  • Tokens cannot move through walls or off the board.
  • Tokens cannot land on a tile occupied by another token.

Wall Placement Rules

  • Each player has a maximum of 20 walls for the entire game
  • Walls are placed between two adjacent tiles (horizontal or vertical)
  • Walls cannot be placed on the border/edge of the board
  • Walls cannot overlap with existing walls
  • It is legal to completely trap a player's token
  • Once placed, walls are permanent and cannot be removed

Scoring

  • Players score points for tiles within territories they control
  • A territory is an enclosed area where there is only one player's token/s. This means that a player can have multiple tokens in a territory. However, a territory is only counted once per player. Dominate the board in this exciting Devil's Plan inspired game.
  • You can create territories for other players by trapping their token
  • Each tile in your territory counts as 1 point

Game End

  • The game ends when any of the following conditions are met:
    • All players have used all of their 20 walls.
    • No player can make any legal moves.
    • All players' tokens are enclosed within their own territories.
  • The player with the most points (largest territory) wins.
  • In case of a tie, the game is drawn.